I believe good design is honest, accessible, and measured by how well it helps people.

Design is not decoration. It is a way to solve problems and create clarity. Honesty in design means being straightforward, cutting unnecessary complexity, and making sure people always know what is happening.

Accessibility is part of that honesty. If an experience shuts people out, it is not done. I measure success by how well a design supports real people in real contexts, not just how polished it looks on a screen.